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Solaris, Kraven

Moderator: Paroxysm

Solaris, Kraven

Postby Sage on Sat Oct 17, 2009 4:20 pm

PHYSIOLOGY
1. Sex/Gender
Mhm/Male
2. Age/Apparent Age
15/28
3. Height/Weight
6'4/200
4. Color of Hair/Eyes/Skin
Black/Aqua/Pale
5. Posture
Militant
6. Appearance
Image
( By 0Khan. Please note that this is Solaris, who has white hair, but Kraven looks just like his former self, but with black hair. )
For a warrior, Kraven is surprisingly free of scars or even blemishes to his pale skin. He is more attractive than he cares to admit, even aside from the natural charm he radiates that allows him to influence the way others perceive him.
7. Defects
Kraven is surpringly immune to most disease, poison, and even radiation. Light, particularly the sun has little to no effect on him, leading to his pale complexion.
8. Heredity
Kraven has been given the delusion that he is the son of a noble family, when in fact he is the first of his species, a fraction of what was once Sage Solaris.

SOCIOLOGY
1. Social Class
Kraven is the personal guardian of the First Vampire. He is in somewhat a position of power, though he is hated by many of her horde, and most Lycans, especially those living on the mainland.
2. Occupation
Kraven protects his mistress' interests during the daylight hours, while protecting her personally during the night. He generates very little income from his position, though has a small fortune of his own, thought to be the remains of his 'inheritance.'
3. Education
Though he has no memory of formal education, Kraven is well-balanced in his knowledge. His strongest areas include military strategy, memorization, and problem-solving. He tends to learn at an accelerated rate, due to his ability to retain every piece of information he comes across.
4. Home Life
Kraven considers himself to be the orphan of a noble family who was taken in by the Mother for his unique talents, though he is in fact a creation of Gods, and wasn't born at all. He considers his sole family and responsibility to be his mistress now, hardly acknowledging anyone else.
5. Race
Kraven is a part of a Sage, one of ten created by the gods in their experimentations that eventually led to human life.
6. Religion and/or Nationality
Kraven is a citizen of Kalmarden, now.
7. Place in Community
Kraven is seen as a meal by most of his community, though he is respected by the small faction of humans that resides in his tiny manor, that guard his mistress' territory during the day, and tolerated by his mistress, herself.
8. Political affiliations.
Kraven is the 'human' ambassador for his mistress, and has a strained relationship with the humans of Kalmarden.
9. Amusements/Hobbies
Kraven throws himself into training and studying staggering amounts of literature from around the world to validate his mistress' trust in his competency.

PSYCHOLOGY
1. Moral Standards
Kraven is a soldier, and thus his morality is based on his superior's morality, as he has absolute trust in her judgement.
2. Personal Premise/Ambition
Kraven's sole purpose is to make himself a valuable asset to his mistress.
3. Frustrations
Kraven is not easily flustered, and only sees disappointment in his own failures to the Mother.
4. Temperament
In several senses Kraven is choleric, though he has little need or patience for the way he influences or is perceived by others. He is easily angered only in the sense that anyone attempting to interact with him who is not the Mother is wasting his time.
5. Attitude toward Life
Militant - He finds little joy besides being of service as a resource.
6. Complexes
Kraven has a massive inferiority complex while at the same time glamorizing the Mother, to the point of more than obsession.
7. Extrovert? Introvert? Ambivert?
Kraven only acts introverted before the gaze of the Mother.
8. Abilities
--Several Languages
Kraven can magically amplify or augment his vocal resonations, to mimic any type of language or noise.
--Photokineticism
Kraven can create, dissipate, and bend light to his will. This can be used passively or actively, most commonly to attack, defend, or charm. Depending on the brightness and frequency Kraven chooses, he can burn, blind, and even poison with varying types of light-based attacks and defenses. He can also bend the path of light to change the how people perceive himself or the things around them, effectively making things, people, or whole places become invisible or transparent.
--Telepathy
Kraven has a multi-faceted ability to speak to people telepathically and understand their thoughts. Any telepathic influence left upon a person by Kraven can last as long as they are concious, or until they are more than one hundred yards from him.
----Emotive Telepathy
Over a period of time, Kraven can begin to influence the mood of people by instilling emotions directly into their brain, as well as mental stimuli such as images, voices, or his own suggestion.
----Animal Magnetism
Kraven's natural charm and good looks can be augmented by his ability to make himself seem more appealing, sexually, to others, as well as his ability to influence the moods of individuals.
----Illusion
Kraven can change the way that surroundings or he, himself, appears to an individual.
--Swordplay
Kraven is skilled with all manner of blades, as well as shields, especially longswords, shields, and halberds.
9. IQ
142
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